About GamePhox
GamePhox Unlimited, LLC was founded in 2010 by Chelsea L. Dixon, M.S., M.A.T, who recognized the need for a community-based company whose programming and services were focused on the under served and underrepresented minority youth and young women in our urban communities.
Too often, companies don’t address the needs of or acknowledge the wants of our minority youth and young women. GamePhox is a company that not only develops programs and services specifically for our overlooked and undervalued minority youth population, but we bring the programming into the communities that we serve. This is achieved by using innovative techniques to spark the creativity of elementary boys and girls, the physical activity of middle school girls and the academic engagement of high school and collegiate female student-athletes. Our hands-on workshops, classroom lectures, seminars and indoor / outdoor recreational activities are second to none.
Did You Know?
According to the “Arts Education in America – What the decline means for arts participation” report by the National Endowment for the Arts, “childhood arts education has not been equally distributed by socioeconomic class or race. Its decline has been concentrated among low-income children and among African-American and Hispanic children in particular”.
According to the National Center for Education Statistics, the national student to guidance counselor ratio for K-12 public school students for the 2010-2011 school year was 471:1. Counselors spent an average of only 38 minutes talking to high school students about college admissions.
According to the 2011-2012 Student-Athlete Ethnicity Report, the percentage of African-American female student-athletes at NCAA Division I, II and III was a combined 8.6%, while Latino, Asian/Pacific Islander and American Indian made up 4.2%, 2.2% and 0.4% respectively. Those who identified themselves as “two or more races” and “non-resident aliens” were 1.8% and 6.4% respectively, while White female student-athletes made up a combined 76.2% at NCAA Division I, II and III institutions.
GamePhox Unlimited, LLC is a company that addresses issues such as these by providing much needed programs and services to the minority youth and young women in our urban communities.
Click on Programs to find out more.